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Old May 24th, 2008, 11:08 AM     Uilamin is offline   #1
Uilamin
Herald of Xotli Stygian

Veneratio

Bane PvP
Default Gem Cutting Guide

Walkthrough for Gemcutting

Crafting

You need a recipe to craft, you gets these from the trainer. Each recipe needs a gem and a kit, the gem is a body drop and the kit is bought from Merhcants in the harvesting areas (Lachish Plains, Potain, and Purple Lotus Swamp).

note: you cannot be in combat to craft

Where to get Gems

Gems drop off any humanoid mobs, the following level ranges drop the following tiers

Tier 1 - level 40-49 - Field of the Dead or Noble District
Tier 2 - level 50-59 - Eiglophian Mountains
Tier 3 - level 60-69 - Thunder River, Atzel's Approach
Tier 4 - level 70-74 - Atzel's Approach, Keshatta
Tier 5 - level 75-79 - Keshatta
Tier 6 - level 80+ - Keshatta (gems are listed as lvl75)

Note: The Villas in Noble District drop gems that scale with your level. Four of the five villas drop the gems, the one that does not is Villa Camillus.

Gem Size

Each crafted item will have a gem size, this size is the maximum size a SINGLE gem can be.

As for gems, you have to divide their size by 5 for it to correspond with their actual size. Therefore, flawless gems are really size 2 and uncut are size 1.

Adding to Items

To add a gem to an item the first thing you have to do is check both the items and gem level. In order for a gem to fit in an item its level has to be equal or lower to the weapons level.

Warning: You cannot recover gems from an item once it has been socketed, nor can you overwrite a gem currently socketed in an item.
  1. Make sure both the item and the gem are in your inventory (NOT equipped).
  2. Select the gem, the items that the gem can be added to will be surrounded with a green border.
  3. Drag and drop the gem onto the selected item.

Stacking of effects currently works, however, this may get changed in the future.

Note: it takes a few seconds for the game to register that a gem was been placed on an item.

Obtaining Gem Effects

What do I mean by this? Well currently there is a bug where if you zone or login with a gemmed item equiped its effects do not apply to you. Well that is not completely true. Currently what happens is the game registers the bonuses as being on you, but doesn't give you the effects in the situation where you enter a new zone with a socketed item equipped.

The problem with this (either than the socketed item effectively giving you no bonuses) is that when you unequip the item you actually loose the effects of the socketed item as if they were previously applied. This causes you to get a negative attribute modifier until you zone. The work around to this is to dequip all socketed items everytime before you zone or log so that the items work properly.

Completing Quests

You need to make 3 random gems.

You can get one update every time you load into a new zone, either logging in or out or changing zones will allow you to get an update. YOU NEED TO MAKE THE CUT ASAP AFTER YOU ENTER A NEW ZONE IN ORDER FOR THE CUT TO COUNT.

Note: I have been told that you need to close your crafting book before zoning and reopen it once finished else the cut will not count.

Gem Prefixes
*Prefixes are labeled with what gems can get them, the label legends are described after, A1 would mean Class A cut with a Class 1 gem, C3 would be Class C cut with a Class 3 gem

An online spreadsheet with the easy readable tables and effects can be found here. Note it is a work in progress, if anyone wants admin priveledges to help keep it updated send me a pm and I will see what I can do*.

*To view the spreadsheet without gridlines you have to add "&gridlines=false" to the end of the URL. I have it in the embedded link, but apparently it doesn't stay there when browsing each sheet of the list.

A searchable database can be found HERE.
  • Damage Procs (flawless gems only)
    • Arcing - electrical dd - A7,B7
    • Corruptive - unholy dd - C1
    • Envenoming - poison dd
    • Defiling - unholy dd - A1, B1
    • Destructive - crushing dd
    • Gelid - cold dd - A2, B2
    • Flaring - fire dd
    • Rending - slashing dot
    • Retributive = piercing dd - C3
    • Ripping - crushing dot - C3
    • Scalding - fire dd
    • Sacrarial - temp increase immunities - C5
    • Shocking - electrical dd - C7
    • Venomous - poison dd - A1, B1
    • Wrathful - holy dd - A8, B8

  • Defensive Stats
    • Algid - + coldimmunity - C4
    • Dense - + piercing immunity - C3
    • Grounding - + electrical immunity - C7
    • Immutable - + cold/fire/electrical/holy/unholy immunity - C5
    • ??? - + crushing immunity - C3
    • Inviolate - + slashing/crushing/piercing/poison immunity - C6
    • Purifying - + poison immunity % - C8
    • Sacrosanct - + unholy immunity% - C8
    • Tenacious - + Slashing immunity - C3
    • Quenching - + fire immunity - C2

  • Offensive Stats
    • Baneful - + unholy damage (magic) - Class 1 Gems (Black)
    • Concussant - + two handed blunt damage - B6, C6
    • Destructive - + crushing damage (melee) - Class 6 Gems (Red)
    • Eviscerating- + slashing damage (melee) - Class 6 Gems (Red)
    • Frostwrought - + cold damage (melee) - Class 2 Gems (Blue)
    • Glacial - + cold damage (magic) - Class 2 Gems (Blue)
    • Igneous - + fire damage (magic) - Class 4 Gems (Orange)
    • Malefic - + unholy damage (melee) - Class 1 Gems (Black)
    • Noxious - + poison damage (melee) - Class 1 Gems (Black)
    • Omnific - + damage (magic) - Class 8 Gems (Yellow)
    • Panoptic - + melee damage - Class 3 Gems (Green)
    • Poised - + box damage - Class 3 Gems (Green)
    • Puncturing- + piercing damage (melee) - Class 3 Gems (Green)
    • Retributive - + holy damage (melee) - Class 8 Gems (Yellow)
    • Sacred - + holy damage (magic) - Class 8 Gems (Yellow)
    • Scything - + two handed edge damage - B6, C6
    • Searing - + fire damage (melee) - Class 4 Gems (Orange)
    • Steady - + crossbow damage - Class 3 Gems (Green)
    • Stormforged- + election damage (melee) - Class 7 Gems (White)
    • Temptestuous - + electrical damage (magic) - Class 7 Gems (White)
    • Thrashing - + one-handed blunt damage - A6, C6
    • Thrusting- + dagger damage - A3, C3
    • Vicious - + one hand edged damage - A6, C6 (Red)
    • Violent - + polearm damage - B6, C6

  • Attribute Modifiers
    • Deft - + dexterity - Class 3 Gems (Green)
    • Enlightening - + inteligence - Class 2 Gems (Blue)
    • Fortifying - + constitution - Class 6 Gems (Red)
    • Imbued - + max mana - Class 2 Gems (Blue)
    • Invigorating - + max stamina - Class 3 Gems (Green)
    • Mighty - + strength - Class 6 Gems (Red)
    • Sagracious - + wisdom - Class 2 Gems (Blue)

  • Misc Modifiers
    • Brutal - +fatality % - Class 3 Gems (Green)
    • Draining - + tap mana % - Class 2 Gems (Blue)
    • Exsanguinating - + tap health % - Class 6 Gems (Red)
    • Enfeebling - + tap stamina % (melee) - Class 3 Gems (Green)
    • Fatiguing- + tap stamina % (magical) - Class 2 Gems (Blue)
    • Focusing - + casting concentration - Class 8 Gems (Yellow)
    • Frenzied - + off hand chance % - A3, C3
    • Leeching - + tap health % - Class 2 Gems (Blue)
    • Merciful - - hate gain % - Class 8 Gems (Yellow)
    • Mocking - + hate % - Class 5 Gems (Purple)
    • Observers - + perception - Class 7 Gems (White)
    • Replenishing - + natural mana regen - Class 2 Gems (Blue)
    • Stupefying - + mana tap % - Class 2 Gems (Blue)
    • Umbral - + hiding - Class 1 Gems (Black)
    • Vexing - + taunt - Class 5 Gems (Purple)



Item Make
  • Class A: Rhombic (uncut) - Trillon (flawless) - Used for One-Handed Weapons and Ranged Weapons
  • Class B: Oval (uncut) - Teardrop (flawless) - Used for Two-Handed Weapons
  • Class C: Oblique (uncut) - Cabochon (flawless) - Used for Armour

Last edited by Uilamin; July 28th, 2008 at 03:48 PM..
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Old May 24th, 2008, 11:09 AM     Uilamin is offline   #2
Uilamin
Herald of Xotli Stygian

Veneratio

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Gem Types
*all type names I have made up
  • Class 1 Gems (Black):
    Provides bonuses to: Unholy and Poison Damage, Hiding, and Holy Immunity
    • Tier 1 - Obsidian
    • Tier 2 - Onyx
    • Tier 3 - Jet
    • Tier 4 - Black Jasper
    • Tier 5 - Nightstar
    • Tier 6 - Black Diamond
  • Class 2 Gems (Blue):
    Provides bonuses to: Cold Damage, Mana Modifiers, Intelligence, Wisdom, Attribute Taps from spells, Fire Immunity, and Magic Evasion
    • Tier 1 - Azurite
    • Tier 2 - Lapis Lazuli
    • Tier 3 - Turquoise
    • Tier 4 - Aquamarine
    • Tier 5 - Sapphire
    • Tier 6 - Star Sapphire
  • Class 3 Gems (Green):
    Provides bonuses to: Ranged Weapon, General Physical, and Dagger Damage, Dexterity, Fatality Chance, Off-Hand Chance, Stamina Modifiers, and Evasion
    • Tier 1 - Chrysoprase
    • Tier 2 - Malachite
    • Tier 3 - Peridot
    • Tier 4 - Sphene
    • Tier 5 - Jade
    • Tier 6 - Emerald
  • Class 4 Gems (Orange):
    Provides bonuses to: Fire Damage, and Cold Immunity
    • Tier 1 - Carnelian
    • Tier 2 - Tiger Eye
    • Tier 3 - Chalcedony
    • Tier 4 - Sunstone
    • Tier 5 - Fire Agate
    • Tier 6 - Padpaasahsa
  • Class 5 Gems (Violet):
    Provides bonuses to: Hate Generation, and Magic Invulnerabilities
    • Tier 1 - Rose Quartz
    • Tier 2 - Iolite
    • Tier 3 - Amethyst
    • Tier 4 - Duskstone
    • Tier 5 - Royal Azel
    • Tier 6 - Tyrian Sapphire
  • Class 6 Gems (Red):
    Provides Bonuses to: Melee Weapon Damage, Health Modifiers, Strength, and Melee Invulnerabilities
    • Tier 1 - Spinel
    • Tier 2 - Jasper
    • Tier 3 - Garnet
    • Tier 4 - Blood Opal
    • Tier 5 - Ruby
    • Tier 6 - Star Ruby
  • Class 7 Gems (White):
    Provides bonuses to: Electrical Damage, Perception, and Electrical Invulnerability
    • Tier 1 - Quartz
    • Tier 2 - Zircon
    • Tier 3 - Moonstone
    • Tier 4 - Achronite
    • Tier 5 - White Opal
    • Tier 6 - Diamond
  • Class 8 Gems (Yellow):
    Provides Bonuses to: Holy and General Spell Damage, Casting Concentration, Unholy and Poison Invulnerability, and Hate Reduction
    • Tier 1 - Citrine
    • Tier 2 - Chrysoberyl
    • Tier 3 - Sagenite
    • Tier 4 - Topaz
    • Tier 5 - Heliodor
    • Tier 6 - Golden Beryl

References, Honourable Mentions, and Other Good Resources

Thanks to bebopmcjiggy for the Tier 4->6 gem names
Thanks to Speccer0 for testing the socketing of Rhombic and Oval gems
Thanks to Tragon for testing the socketing of Oblique gems
Thanks to Dessider for some gem prefixes and their cut
Thanks to Lucubration for some gem combos
Thanks to Boernich for some missed gem combos and prefixes
Thanks to Kalarack for a bunch of gem stats
Another list for gemcutting with each gem listed per tier and the bonuses they can have
Another Gem Cutting source can be found here at aoc.wikia

Last edited by Uilamin; July 28th, 2008 at 03:49 PM..
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Old May 24th, 2008, 11:48 AM     tragor is offline   #3
tragor
Guardian Aquilonian

OTG

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It seems that the only the Oblique gem cut can be added to armor pieces, as an fyi for folkss. Please note what gem cuts can be added to whsat pieces as this is discovered.
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Old May 24th, 2008, 12:23 PM     Uilamin is offline   #4
Uilamin
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I am going to be adding more such as what gems can do what and all. Right now it seems like there are 8 (i think) gems per tier and each gem type levels up each tier. So I will make a list and classify each gem.
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Old May 24th, 2008, 12:24 PM     polarfire is offline   #5
polarfire
Necromancer Stygian


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I wrote up and am currently working on a guide that does just that, titled "Gemcutting guide". Should be somewhere here on the forums if you want to take a look at it.
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Old May 24th, 2008, 02:30 PM     Uilamin is offline   #6
Uilamin
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updated to make it look nicer
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Old May 24th, 2008, 03:33 PM     Uilamin is offline   #7
Uilamin
Herald of Xotli Stygian

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updated appearance and what gems are used for what
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Old May 24th, 2008, 07:13 PM     Speccer0 is offline   #8
Speccer0
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Only rhombic gems seem to go into weapons, similar to obliques and armor.
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Old May 25th, 2008, 03:19 AM     Uilamin is offline   #9
Uilamin
Herald of Xotli Stygian

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thanks will update the guide accordingly
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Old May 25th, 2008, 03:25 AM     Bolo is offline   #10
Bolo
Conqueror Aquilonian

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Great post Uilamin. Thanks
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