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Old June 5th, 2008, 08:28 PM     daisuke666 is offline   #1051
daisuke666
Barbarian Aquilonian


Bloodspire PvP
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Another couple of people I know have quit the game today.

Good game.. now I have to play solo with a 10k ping.

Well done funcom.
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Old June 5th, 2008, 08:55 PM     spanx is offline   #1052
spanx
Demonologist Stygian


Bloodspire PvP
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My latency starts spiking at about 11pm AEST. I can play earlier with 250ish ms latency but after eleven i spike all the time up to 10k ms.
Server: Bloodspire
Location: Geelong, Australia
ISP: Exetel
Router: NB6+4w netcomm.

AMD Athlon x2 600+ @3ghz
2gig ram
8800gt 512mb
yada yada yada.

I had to log off last night it got that bad and unplayable.
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Old June 5th, 2008, 09:00 PM     loandaniel is offline   #1053
loandaniel
Herald of Xotli Stygian
   
loandaniel's Avatar


Deathwhisper PvP
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ok more update

i manage to get out of anch ruins then went to tortage was fine for a solid 20 min or so after the zoning zoning again to city dungeons gg again
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Old June 5th, 2008, 09:26 PM     jgrundy is offline   #1054
jgrundy
Tempest of Set Stygian

Masters of the Universe!

Gwahlur PvE
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Quote:
Originally Posted by Hiloxia View Post
Just a few points:
1. You changed ISPs and as I stated given feedback from one of my networking buddies (and this seems to be raised by some as well) it is quite possible there are some 'shaping' issues occuring due to ISPs trying to limit what they think is p2p traffic over tcp/udp. It may even be shaping by backhaul providers? Is that possible?
My ISP does not shape any traffic and they are very transparent with this sort of stuff. (Also excellent at listening to customers.)
When I had WoW lag a few years ago, they manually swapped just my connection to one of their other uplink providers (From Comindico to AAPT) to fix the lag.
They don't shape, they have been the best ISP I have ever used in Australia.

As you said, it is more likely backhaul providers and my ISP, with the evidence of the traceroutes, has agreed that their backhaul provider was being dodgy. (They are currently breaking their contract to swap to another provider (PIPE or Internode, because their old provider got bought out by TPG and it all went to **** from there)



Quote:
2. I would like a link to the conclusive post by Funcom re: that Level 3 is the problem. We have no handle on what proportion of users are on connections that go through level 3 and those that don't. We only have a handful of tracert data and I wouldn't call that absolutely conclusive either way. What do we have, 10-15 traceroutes listed? What about all the people with successful connections going through level 3? I think people have been hung up on level 3 because of tracert which stops before it hits funcom servers tbh.
http://forums-eu.ageofconan.com/show...&postcount=424

You'll see their thread almost basically mirrors ours, except for the major fact that Funcom actually responded to them!!!

Note that other European players found the same evidence I did...

"When the connection was going almost solely through Tiscali over Friday/Saturday the game was running almost perfectly fine as well. Now when the route goes again through Level3 nodes only it’s even worse than before...

The lag spikes, when the route going through Level3 shifts from 217.112.152.41/45 to 217.112.152.30 (not-updated.gvnx.com) just before the firewall or when that node suddenly appears on the way after last 4.x.x.x hop...

Coincidence?"

"OK, it's really weird for me. As I posted on some early pages I had the same problem during Early Access, however as I reported later on, after changing the ping route from German Level3 on sth different the problem seemed to be resolved for me."


Quote:
3. Dodo is actually not the cheapest by any means. I should have stuck with iiNet instead of getting pissed off by them for their service at one point and jettisoning them in anger. Anyway, I have already been publicly shamed by this many times.
Hehe, just having a dig, I'm sure you cop it enough already for being with them.

Quote:
What I feel is being missed by discussions around this issue is the issue of why it seems that on both EU and US servers, changing from tcp to ppp seems to stop the issue, or keep it in check, anecdotally.

After all, it is the EU folks that pointed us towards VPN services.

No disrespect--I am just sick of Funcom leaving us to meander through the thousand possibilities out there without a peep.

Cheers

Hiloxia


I believe the issue is being seen on both EU and US servers because Level3 is involved in both cases.
I think Level3 must have a particularly different routing policy (shaping maybe?) compared to other backhaul providers, which is why we are seeing this issue more often with Level3.

In any case, I still want to see FUNCOM do something about this, since it is their software having this issue, no other MMO has this problem.

And even if many of us have different evidence/symptoms, we're all in the same boat, focus rage on Funcom....
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Old June 5th, 2008, 09:33 PM     jgrundy is offline   #1055
jgrundy
Tempest of Set Stygian

Masters of the Universe!

Gwahlur PvE
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Quote:
Originally Posted by Hookah View Post
Could it be latency? Sure, but then it should also happen in the first zone you're in at times and it rarely does that and only then when several other players come in close proximity.

This is a client-side problem. It just has none of the hallmarks of a network latency issue.


I've had it jump to 10K instantly in the first zone I'm in with no one around.
Swap routes to AoC servers and it's resolved straight away...

Memory leak?

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Old June 5th, 2008, 10:03 PM     MrGharu is offline   #1056
MrGharu
Necromancer Stygian


Tyranny PvP
Thumbs down test

Well, I thought that just MAYBE it might have to do with the server that I was on (I haven't seen anyone else here rule this possibility out yet), so I made a char on a diff server and and it still lagged like crazy (10k ping) before I even got to tortage so that's ruled out...

Also, the other server that I made the test char on was a PvE server. The one I normally play on is PvP (it lags too - 10k ping).

Come the end of my 'free trial', I will be canceling my subscription and not renewing it until they get this fixed.

I will not pay for Pleta.

Last edited by MrGharu; June 5th, 2008 at 10:31 PM..
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Old June 5th, 2008, 10:24 PM     Zxurian is offline   #1057
Zxurian
 


Angry Lagging out repeatedly

UPDATE: Dev response on post #34 Please provide this additional information
Please provide:
1. Where you are located - Higganum, CT
2. ISP you are using - Comcast
3. Server you're on - Wiccana
4. What you were doing at the time of the spike - anything
5. Estimate of the time it happened at - started at 11:00pm EST
6. How long does it last - got to the point where as soon as I logged in, it would spike to 10,000, I stopped trying after the second spike in a row
7. Specs of your Computer - Pentium D, 3GB RAM, nVidia 8800 GTX AC3

it happened to me once before, and now tonight (05-06-08), it happened reepatedly enough that I could not play, and then to the point of triggering as soon as I logged in.
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Old June 5th, 2008, 11:03 PM     Kaerok is offline   #1058
Kaerok
 


Default

Funcom, do your work!
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Old June 6th, 2008, 12:06 AM     Ricardo40 is offline   #1059
Ricardo40
 


Default

I've cancelled my subscription because of this, GG Funcom.
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Old June 6th, 2008, 12:25 AM     adamthesonofgod is offline   #1060
adamthesonofgod
 


Talking Two nights in a row...

I was able to play again last night (and even turn in quests in Tortage)
So I guess Below is what a good night looks like.
I wasn't using any kind of VPN or other "tweaks"
TCP crybaby:4820 208.82.194.5:7039 ESTABLISHED 3424
[AgeOfConan.exe]


C:\Documents and Settings\Michael>tracert 208.82.194.5

Tracing route to 208.82.194.5 over a maximum of 30 hops

1 1 ms 1 ms 1 ms 192.168.0.1
2 * * * Request timed out.
3 23 ms 19 ms 20 ms 89-252-135-254.dsl.incirlik.net [89.252.135.254]

4 22 ms 22 ms 27 ms 212.175.224.45
5 66 ms 33 ms 22 ms adn_t1_1-adn_t2_1.ttnet.net.tr [212.156.119.5]
6 68 ms 47 ms 50 ms acb_t1_1-adn_t1_1.ttnet.net.tr [212.156.119.14]

7 48 ms 79 ms 47 ms 212.156.120.50
8 96 ms 96 ms 107 ms so-8-1.car1.Amsterdam1.Level3.net [212.72.46.225
]
9 142 ms 154 ms 177 ms ae-31-53.ebr1.Amsterdam1.Level3.net [4.68.120.94
]
10 100 ms 116 ms 100 ms ae-1-100.ebr2.Amsterdam1.Level3.net [4.69.133.86
]
11 105 ms 178 ms 193 ms ae-2.ebr2.London1.Level3.net [4.69.132.133]
12 172 ms 178 ms 182 ms ae-42.ebr1.NewYork1.Level3.net [4.69.137.70]
13 177 ms 180 ms 181 ms ae-2.ebr1.Newark1.Level3.net [4.69.132.98]
14 180 ms 181 ms 179 ms ae-12-55.car2.Newark1.Level3.net [4.68.99.134]
15 227 ms 177 ms 176 ms IPSOFT-INC.car2.Newark1.Level3.net [4.79.190.126
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