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Reload this Page Monthly Development Update - June 2012
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Old June 29th, 2012, 04:47 PM     Bukkithedd is offline   #31
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Originally Posted by Mabus View Post
This is exactly it. With the current games population, 70% of them at least are PVE'ers. This is, of course, a consequence of their focus, attention, and attrition rating. The thing Funcom should think about however is increasing their numbers, being stable is not enough. If they released a new PVE content addition they would see a couple hundred people return to check it out. If they released a PVP adventure pack with some fundamental overhauls I imagine there would be thousands of people returning.
To be honest, I think PvP needs to be strengthened across the board and needs to be more of a red thread throughout the development than to see a PvP adventurepack. As you and others have stated not just once, PvP is fundamentally flawed at many different levels, gear dependency being one of them, and making a PvP adventurepack just feels like a silly bolt-on Fustercluck on an already flawed system (which is exactly what I feel any new PvP minimap is).

Deep systems, fun and encompassing gameplay, but yet systems and functionality that's accessible for utter noobs like me. That's what's needed, and that's what'll bring people back to boost the PvP-population. Make things too hardcore, and only the most hardcore will come back/stay. Which again will lead to attrition among players when there's no new blood to kill and everyone else is fat and bored by spilling the guts, brains and blood of the same old people.


That's what's needed now. NOT silly and rather useless fluff like player housing, which only works if it is supported by other systems (the ability to buy/make furniture etc). If not it becomes the same as the Jobe Luxury Apartments in Anarchy Online. Cool, but utterly useless unless you want a place in private to cyb0r.
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Old June 29th, 2012, 04:51 PM     Anubium is offline   #32
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Ok, here's an idea for a pvp gamepack:

Set up something such that everyone entering the zone has lvl 80 pvp level 5 gear/weapons equipped and AAs disabled. Put in objectives like towers to hold that give your raid/group an additional 10 percent pvp exp boost while in your possession (and without any cooldowns so when you leave it someone else can take it) and maybe a mild pvp boost. Put in ruins of kheshatta or another city with one trader to buy potions from but no other npcs and no guards. Disable minis and azura if you like, just put in at least four exit points and have random or optional ress points if you get farmed.

Then everyone has the same gear, no AA benefits, feat table is the only random AND your expertise for your class.

If it goes well the devs could even make it such that anyone can enter (aka gw2) at any level and get bumped up to lvl 80s...that should increase the pvp fodder at any rate.
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Old June 29th, 2012, 05:03 PM     RentonsHouse is offline   #33
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No sense getting worked up about this; its going to be more of the same unless/until they someday bring in new people who can see the potential of this game as something other than a wannabe WoW.
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Old June 29th, 2012, 05:22 PM     Bukkithedd is offline   #34
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Originally Posted by RentonsHouse View Post
No sense getting worked up about this; its going to be more of the same unless/until they someday bring in new people who can see the potential of this game as something other than a wannabe WoW.
Maybe you should just quit now instead? Some of us are, despite previous experience, still interested in the game and are still trying to make Funcom listen. Maybe that marks us as insane, but hey, better to be thought insane than to be confirmed as a defeatist and negative ninny.
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Old June 29th, 2012, 05:39 PM     ocmano is offline   #35
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Originally Posted by Azmith View Post
Also, if this survey is any indication of the direction PVP is going to go in AOC, I quit as of today. Seriously, never subbing again. GJ funcom, you've ruined the only MMO game I've ever enjoyed, and therefor the entire genre for me. Bye guys
Feeling a bit the same way. Maybe not as extreme, but once 8/28 hits I'm unsubbed and would only look back if there was some major PvP content released. I'm done waiting for it.
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Old June 29th, 2012, 05:45 PM     Tapp is offline   #36
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Quote from Monthly DEV update
"Obviously the launch of The Secret World is keeping our PR folks very busy this month."

And what about the last 4 years? I have never seen one advertisement for this game, was pure coincidence that i found it [the game]
once the launch is done will they ever work on AoC? no dont think so
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Old June 29th, 2012, 06:16 PM     RentonsHouse is offline   #37
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Originally Posted by Bukkithedd View Post
Maybe you should just quit now instead? Some of us are, despite previous experience, still interested in the game and are still trying to make Funcom listen.
I did quit premium, I just play lowbie PVP occasionally on Fury now.

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Originally Posted by Bukkithedd View Post
Maybe that marks us as insane, but hey, better to be thought insane than to be confirmed as a defeatist and negative ninny.
Using your stinging words, I think I'd call you a naive ninny if you think anything will change regarding PVP (or the general direction of this game) while Craig is at the helm. The solution is changing those in charge; this is the opinion of a realist, not a defeatist.
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Old June 29th, 2012, 06:19 PM     Bukkithedd is offline   #38
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Originally Posted by RentonsHouse View Post
Using your stinging words, I think I'd call you a naive ninny if you think anything will change regarding PVP (or the general direction of this game) while Craig is at the helm. The solution is changing those in charge; this is the opinion of a realist, not a defeatist.
Do you honestly think that the direction of the game will change with someone else at the helm? Well, I doubt they will, and neither do I think that Craig won't helm the game for many years to come.

I may be a naive ninny, but hey, there's worse things to be
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Old June 29th, 2012, 06:24 PM     RentonsHouse is offline   #39
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Originally Posted by Bukkithedd View Post
Do you honestly think that the direction of the game will change with someone else at the helm?
I'm saying it might change if they get someone else, but it won't if Craig stays.
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Old June 29th, 2012, 06:31 PM     freneticfangs is offline   #40
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Originally Posted by Selona View Post
I think the truth is that there are more players interested in PvE within the MMO genre period. I think it is fair to say that PvP players are a minority when the overall population of MMO players is examined. PvP players are a very vocal minority though, and I think that can give the appearance that it is a bigger group than it actually is. people have a tendency to look at PvE and PvP as a 50/50 split, and that just does not appear to be the case.

Even when populations were higher I feel confident that this held true, it's not like only PvP players have left the game.

Now that being said... I think that there needs to be a more balanced approach to content in the game, as opposed to a eggs in one basket approach. I would love to see updates provide something for as many playstyles as possible.
That's pretty much all true, except I'm actually surprised that 30% (Is that right?!) of the player base identifies PvP as their primary focus.

It seems like an astronomically high number for any MMO. You have to take into consideration that it doesn't mean 70% of people don't pvp at all. It only means if they absolutely had to choose between the two play styles, they would pick PvE.
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