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Old June 27th, 2011, 11:36 AM     arodriguezc is offline   #1
arodriguezc
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I was wondering what manifestation should I keep up with my BS? I mean I have the following:

Spirit - Don't remember the description of it.
Winter - read somewhere that it was useless
Sun - I got it last night as I was falling asleep so I do not know anything about this.

Sorry to ask so many questions, but I want to be able to learn my class and play it well.
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Old June 27th, 2011, 02:55 PM     Zaros10 is offline   #2
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well....that main point is that you want to keep atleast one running at all times because of the dmg boost and the regen.

in pvp: use winter for casters.

other then that i have limited shammy knowledge. just remember to keep on going at all times.
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Old June 27th, 2011, 04:20 PM     m4gg0t is offline   #3
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Read my post on bear shaman cookie cutter specs it tells you what each manifestation does and the buff that it does with internal bleed. You will want all 4 manifestations though. The best one for pve are forest, sun, spirit.
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Old June 28th, 2011, 02:26 AM     Xeqtr is offline   #4
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Easiest way to summarize is this way :

Each manifestation gives u an increase to ur regen stats (mana, stam, hp) along with other benefits as well.

I usually use mani of spirit + IB (internal bleed) against melee mobs for the dmg reduction and the dot is quite nice. Sometimes ill use mani of sun + IB cause the dot on that is quite heavy.

Against caster mobs i tend to use mani of forest + IB for the increase in armor and protection along with the physical torment it puts on the mobs.

Reading the guide helps but the best way to figure it out is to read the descriptions carefully and see what the world walker vision does for each. The vision effect is activated when u use an internal bleed combo when a certain manifestation is running. It comes with a little practice but it'll get easier as the bs is one of the tougher classes to master but one of the most fun to play given its survivability and dmg output.

Mani of winter is ok but it has its benefits in certain scenarios. For general pve uses mani or forest, sun, and spirit work best.
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Old July 2nd, 2011, 10:41 AM     Eldian is offline   #5
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Hrm.... some weird ideas of Manis floating out there.

First, make note that each Manifestation has its own regular buff/debuff as described within. If you feat Untamed regeneration (which you should) then you get awesome regens whenever you have one running, which you'll want. Then, if you use your Internal Bleed combo while a Mani is up, you will trigger the vision effect, as described in each.

Manis as follows.
1: If you are in a group/raid, the Manifestation of Spirit is one of the best debuffs in the game. Feat Ursine Spirit, i believe to get an extra 5%, and your Spirit mani will do 10% damage reduction. This is huge. When you use IB you will trigger a completely useless dot (like 35 damage for 6 seconds), but then you'll get a decent hit on the mob for about 6-700dmg.

2. Manifestation of the Forest is the best for Solo PvE (and probably PvP as well?) It applies a 10% physical ruin to any mobs in its AoE (so you can burn em faster), but more importantly when you trigger the vision with IB, you will end up with a huge boost on armor and magic protection - like 20%, for 8 seconds. This is very nice.

3. Mani of Sun is okay if you want to add to the burn... in theory. Nice in PvP I'd imagine as its aoe will reduce heals on other parties. The vision proc'd when you IB is theoretically okay, but a little useless in reality. Again, another crappy dot for 6 seconds, about 40 samage/sec, and then you get a really great damage boost - 55% weapon damage, if I remember. The problem is that this only last for 6 seconds, which is one combo, that's it. I've tried, and you can't even finish a combo and then get off another combo finisher before it's over. So... imo it's a waste.

4. Mani of Winter. This will proc a small hit on all the mobs around you, maybe 75 damage every few seconds. The vision will snare mobs, and drain a small amount of their mana (a couple hundred mana, maybe). I only use this if I want my bear to feel like it's got AoE, like on the snakes in Wing 1. Otherwise useless.

5. Mani of Moss. This is in the AA Perks tree, and is very much like Mani of Sun, where it will burst into a damage boost, but it's bigger and for your whole group. Again, this would be great, but it only last for 6 seconds, so maybe one combo. Better than Mani Sun, for sure... but still meh. Also the generic ability will just give you more heal rating, if you want that.

That's all of 'em. imo, rotate Spirit and Forest. Sun isn't worth feating, and Winter isn't worth using.

And DO NOT waste any points in feating Winter's Bite, or Artic Slumber, or any of that junk. The Dots that proc on all these Manifestations are tiny, and the Mana drain is too small to be usefull, even in Louhie.
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Old July 2nd, 2011, 04:29 PM     Erock25 is offline   #6
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Quote:
Originally Posted by Eldian View Post
Hrm.... some weird ideas of Manis floating out there.

First, make note that each Manifestation has its own regular buff/debuff as described within. If you feat Untamed regeneration (which you should) then you get awesome regens whenever you have one running, which you'll want. Then, if you use your Internal Bleed combo while a Mani is up, you will trigger the vision effect, as described in each.

Manis as follows.
1: If you are in a group/raid, the Manifestation of Spirit is one of the best debuffs in the game. Feat Ursine Spirit, i believe to get an extra 5%, and your Spirit mani will do 10% damage reduction. This is huge. When you use IB you will trigger a completely useless dot (like 35 damage for 6 seconds), but then you'll get a decent hit on the mob for about 6-700dmg.

2. Manifestation of the Forest is the best for Solo PvE (and probably PvP as well?) It applies a 10% physical ruin to any mobs in its AoE (so you can burn em faster), but more importantly when you trigger the vision with IB, you will end up with a huge boost on armor and magic protection - like 20%, for 8 seconds. This is very nice.

3. Mani of Sun is okay if you want to add to the burn... in theory. Nice in PvP I'd imagine as its aoe will reduce heals on other parties. The vision proc'd when you IB is theoretically okay, but a little useless in reality. Again, another crappy dot for 6 seconds, about 40 samage/sec, and then you get a really great damage boost - 55% weapon damage, if I remember. The problem is that this only last for 6 seconds, which is one combo, that's it. I've tried, and you can't even finish a combo and then get off another combo finisher before it's over. So... imo it's a waste.

4. Mani of Winter. This will proc a small hit on all the mobs around you, maybe 75 damage every few seconds. The vision will snare mobs, and drain a small amount of their mana (a couple hundred mana, maybe). I only use this if I want my bear to feel like it's got AoE, like on the snakes in Wing 1. Otherwise useless.

5. Mani of Moss. This is in the AA Perks tree, and is very much like Mani of Sun, where it will burst into a damage boost, but it's bigger and for your whole group. Again, this would be great, but it only last for 6 seconds, so maybe one combo. Better than Mani Sun, for sure... but still meh. Also the generic ability will just give you more heal rating, if you want that.

That's all of 'em. imo, rotate Spirit and Forest. Sun isn't worth feating, and Winter isn't worth using.

And DO NOT waste any points in feating Winter's Bite, or Artic Slumber, or any of that junk. The Dots that proc on all these Manifestations are tiny, and the Mana drain is too small to be usefull, even in Louhie.
I think you dont give enough credit to the dot damage of mani of spirit. It usually ends up as a fairly significant part of my overall DPS is a raid. Also, sun is 100% absolutely worth feating. In any situation where you arent getting mob aggro you should be running spirit and sun with a split second of forest in between to get the 30 second long debuff from the forest pulse. Usually I do mani of spirit, proc the vision twice, hit forest for the debuff and hit sun immediately after that and proc that vision once or twice as well.

In PVP I use all four manifestations with winter and forest being the primary ones. Winter's Bite is pretty nice in PVP and especially duels (also comes in handy on louhi).
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Old July 2nd, 2011, 06:02 PM     Fang-face is offline   #7
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Quote:
Originally Posted by Eldian View Post
Hrm.... some weird ideas of Manis floating out there.

First, make note that each Manifestation has its own regular buff/debuff as described within. If you feat Untamed regeneration (which you should) then you get awesome regens whenever you have one running, which you'll want. Then, if you use your Internal Bleed combo while a Mani is up, you will trigger the vision effect, as described in each.

Manis as follows.
1: If you are in a group/raid, the Manifestation of Spirit is one of the best debuffs in the game. Feat Ursine Spirit, i believe to get an extra 5%, and your Spirit mani will do 10% damage reduction. This is huge. When you use IB you will trigger a completely useless dot (like 35 damage for 6 seconds), but then you'll get a decent hit on the mob for about 6-700dmg.

2. Manifestation of the Forest is the best for Solo PvE (and probably PvP as well?) It applies a 10% physical ruin to any mobs in its AoE (so you can burn em faster), but more importantly when you trigger the vision with IB, you will end up with a huge boost on armor and magic protection - like 20%, for 8 seconds. This is very nice.

3. Mani of Sun is okay if you want to add to the burn... in theory. Nice in PvP I'd imagine as its aoe will reduce heals on other parties. The vision proc'd when you IB is theoretically okay, but a little useless in reality. Again, another crappy dot for 6 seconds, about 40 samage/sec, and then you get a really great damage boost - 55% weapon damage, if I remember. The problem is that this only last for 6 seconds, which is one combo, that's it. I've tried, and you can't even finish a combo and then get off another combo finisher before it's over. So... imo it's a waste.

4. Mani of Winter. This will proc a small hit on all the mobs around you, maybe 75 damage every few seconds. The vision will snare mobs, and drain a small amount of their mana (a couple hundred mana, maybe). I only use this if I want my bear to feel like it's got AoE, like on the snakes in Wing 1. Otherwise useless.

5. Mani of Moss. This is in the AA Perks tree, and is very much like Mani of Sun, where it will burst into a damage boost, but it's bigger and for your whole group. Again, this would be great, but it only last for 6 seconds, so maybe one combo. Better than Mani Sun, for sure... but still meh. Also the generic ability will just give you more heal rating, if you want that.

That's all of 'em. imo, rotate Spirit and Forest. Sun isn't worth feating, and Winter isn't worth using.

And DO NOT waste any points in feating Winter's Bite, or Artic Slumber, or any of that junk. The Dots that proc on all these Manifestations are tiny, and the Mana drain is too small to be usefull, even in Louhie.

I'll keep it short and sweet.
Damage from World Walker pulse at the end is bigger then that, hit better debuffed targets or hang out with DT's more.

If you can only get one combo off for the duration of Desert Bloom's +75% weapon damage increase, you're spamming Shrewd Blow V and VI. I can fit three combo's in (depending on what's on cooldown) most certainly two and I play a female toon.

Winter's Bite is brilliant for PvP and one of the stronger mana/stamina taps, and one of the few classes that can drain both at the same time (Ranger traps being another one).


Also, on a side note, unless you're Mutilation specced, no need to use any Internal Bleed's above Rank 2, even then IBIV is a root in itself, it will destroy things if you hit them, but in PvP it's probably better to stay mobile with IBII in alot of situations then dropping an IBIV, leave that for CC'ed targets or opportunistic fights.
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Old July 3rd, 2011, 10:42 PM     Eleska is offline   #8
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In solo PvE, for more survivability Forest/Spirit
In solo PvE, for more DPS Forest(not the vision, just the mani), Spirit/Sun.
In raids, Spirit/Sun (other classes can keep up the Forest debuff 100%).
In PvP, I usually went with Forest/Winter.

Sup, Baneric.
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Old July 4th, 2011, 11:06 PM     m4gg0t is offline   #9
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Really you will want all the manifestions. They all have something good about it.


Mani of Forest is really awesome for the debuff, but more so for the buff it gives you. For me i can get up to 60% mit and im like a tank for 8 secs, and then i can re apply it and be a tank again. really awesome. i've off tanked champ and kylikkies before for about 30 secs was so fun. i use it all the time

Mani of winter is more of a PvP one then anything else. it drains mana and stam and its one of the more powerful drains. and the snare which since the CC change actually sucks. give snare immunity now when funcom said it wouldnt. i use it all the time

mani of sprit the dots decent and when it bursts its nice. when its feated it hits really hard really but its a pve one. i only use it in pvp when my others are on CD. other then that i dont really use it.

Mani of the sun is again mainly for PvP for the heal debuff, but its damage boost is awesome really. the dot is crap but the damage you get after it is crazy. you can get more then 1 combo off in 6 secs. i can get off 3-4. and i play a female BS and cancle like hell. i use it all the time

mani of moss is well meh. i dont use it and have it. it gives you 300+ heal rating and gives you a -25% sprint stam drain 10% fatality change and then 65% weapon damage to you and your team imo that the good thing but its a major perk so you lost other things you can put in like feral growl.

imo you will want all the manis you can feat but forget about moss. the tree or bears is better.
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Old April 8th, 2012, 07:56 PM     AtomicUniverse is offline   #10
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I can't seem to trigger a vision...what am I doing wrong?

I'm only lvl 17 and just have the spirit one.

I pull a mob and then run the manifestation and then do the IB combo, but nothing seems to happen.
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