Not one of my finer moments but I thought you were trolling. I just find it hard to feel sorry for classes that only use stam to sprint is all. Casters have issues but stamina has only one use and thats to kite.
Nothing more frustrating than spending all your stam chasing down a ranged just to white hit them.
On a stamina issue note, I've notice that when holding the flag it seems to negate my stam regen completely now so long as I'm in combat. Maybe it's just drains from other classes but really annoying, bad enough to have a perma snare but having no stam either really blows when your forced to sprint just to keep up with the front line.
As a side note I never use food, and after about 3 seconds I'm out of stam. The only thing now is that you don't get the exhuastion debuff, which itself was a slight snare and made any clothie an easy target, which I'm guessing is the real complaint.
There's a reason why my bs has four yellow priest ranger gears: natural stamina regen.
More movement = more fun. FC doesn't understand that.
More movement = more fun. I agree, mostly. When things get so fast that the server can't keep up and people start jumping around my screen, then it's too much. Barbs and sins are the worst, for obvious reasons.
I also agree that shammies feel sluggish, but that's mostly due to slooowwww combo animations, between having to cast spells. That long cast on the root break is painful. If the BS didn't seem so sluggish, overall, it'd be a blast to play.
ToS is even worse, imo. No stam regen at all while in-combat. It's hard to get out of combat with all of the DoT's jumping around and lasting forever. All of that, plus no speed buffs and crappy cc's that are usually resisted or broken immediately.