Should I focus on Tyranny and Deathwish an alt zone. Or is there enough players playing on the DnG server to make a full time commitment. I really like the idea of the server, but not sure if it deters to many people to keep the server fully populated.
Also side note, as part of the DnG rules...when someone is killed they drop a random item, but not an item labelled as "no-drop"...what kind of items are labelled "no-drop" and what isn't? Kinda curious.
Most items you win off a mob are "Bind when Equipped" which means if you wear it, you can't sell it in the market but only get what a vendor would pay. Vendor pricing is very low, compared to what someone would pay for a decent weapon or armor piece. But once you wear (equip) an item, that item won't be dropped on PvP death. So all those items you would want to put up for sale are droppable. Some items, like quest items, are character linked when you pick them up. You can't give them to a needy player if you don't need it anymore. But potions seem to go first so don't be traveling with too many of those either. There are other items that are provided by the server when you kill a player. A lot of these items, trophies for example, are also character bound.