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Reload this Page Assassin Bug and Mechanics Issues-- Post Revamp, 1.06:
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Old March 12th, 2010, 08:24 AM     Ghost-Assassin is offline   #11
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Quote:
Originally Posted by Ilaliya View Post
I suppose it's neither. It's something that was an artifact of how we implemented miasmas. We looked into the implications before we released the revamp out to testlive, and we did not discover any substantial advantage to not use daggers with the miasmas. This being the case, we felt there was no particular reason to add a dagger requirement.
Thanks for the explanation, Ilaliya.

It does, however, look hilarious with a crossbow in hand.
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Old March 18th, 2010, 11:57 PM     Gutty is offline   #12
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Atrophy (for those that use it), it does not show a debuff icon on target. It does not show up in combat notes as an effect. I don't think it is working.
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Old September 27th, 2010, 11:37 AM     Griefercast is offline   #13
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Default bows dont mix with assasins

i would rather use throwing knives that inflict poison damage or even slow down running enemies like rangers or barbs.
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Old September 30th, 2010, 11:29 AM     Zoah is offline   #14
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Was dueling a sin and Atrophy was getting mitigated twice per hit by my mageshield. Can anyone duplicate this?

mitigate 92
mitigate 92
atrophy for 189ish
mitigate 92
mitigate 92
atrophy for 189
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Old September 30th, 2010, 11:46 AM     Umagon is offline   #15
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Quote:
Originally Posted by Zoah View Post
Was dueling a sin and Atrophy was getting mitigated twice per hit by my mageshield. Can anyone duplicate this?

mitigate 92
mitigate 92
atrophy for 189ish
mitigate 92
mitigate 92
atrophy for 189
Combat log error:
http://forums.ageofconan.com/showpos...1&postcount=89
http://forums.ageofconan.com/showpos...&postcount=106
http://forums.ageofconan.com/showpos...0&postcount=74
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Old September 30th, 2010, 07:32 PM     Zoah is offline   #16
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Oh okay, I had never seen multiple mitigates for the same hit. Thought it was possibly a combo bug. Carry on
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Old October 8th, 2010, 01:29 PM     Manethon is offline   #17
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Quote:
Originally Posted by Zoah View Post
Oh okay, I had never seen multiple mitigates for the same hit. Thought it was possibly a combo bug. Carry on
All mulit-hit combos are afflicted with this bug. The dirty little secret is that mage shields actually were mitigating far more than intended on most dual wield combos (sin, reaver barb, and carnage conq were most affected) when 1.5 went live. I remember seeing a bloodbath combo loosing more than 450 damage to a mage shield when I tested it about a year ago. Since then it has been fixed and mage shields only mitigate 92 damage per combo finisher for all combos, but the combat log still shows the bugged mitigation (and actually shows as absorbing and mitigating 92 damage per combo hit).
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